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Microsoft kinect sdk for mac
Microsoft kinect sdk for mac












Examples for Flash, Processing, and Pure Data are included.

microsoft kinect sdk for mac

SendMultiTouchesĪ project from IACD 2012, Duncan Boehle’s SendMultiTouches is a small Mac-only app that streams multitouch data from a MacBook trackpad via OSC. See the Reactivision page for the app and plenty of examples and templates for Processing, OF, Max, Pure Data, etc. The markers are then attached to objects and placed facing down on the projection surface. It was developed for the ReacTable project and is 2D only since it’s optimized for use with an IR camera and projector mounted underneath the projection surface. Reactivision is the fiducial marker tracking application that streams the marker info using the TUIO protocol via OSC. You will need to use the markers provided with the libraries. The Augmented Reality toolkit is a library for finding and tracking image markers as well as providing a 3d transform for drawing content to fit over the marker.

  • Synapse Win/Mac, there is a Processing template you might use.
  • a very fast and easy way, taking advantage of the Microsoft Kinect Sensor. There are also a few pre-built Kinect apps that can stream skeleton data over OSC, so you don’t have to work with it directly: Open an Anaconda Prompt (in Windows, or any terminal on Mac/Linux) and enter.

    #Microsoft kinect sdk for mac windows

    ofxMSKinect : uses MS Kinect SDK and provides skeleton tracking, Windows only.ofxOpenNI : uses PrimeSense OpenNI library, more difficult to use, has skeleton tracking, may not work, YMMV.ofxKinect : uses open source freenect library, simple to use, no skeleton tracking, works on Mac/Win/Linux.

    microsoft kinect sdk for mac

    There are wrappers around some of these libs for most creative coding environments.

  • Microsoft Kinect for Windows: official MS sdk with skeleton tracking, Window only.
  • OpenNI: PrimeSense library with skeleton tracking.
  • libfreenect: reverse-engineered open source C library.
  • There are currently 3 main libraries for working with with the kinect: Some libraries can use this depth map to track people via abstracting them into simplified skeletons. You can get both a RGB image and a 3D depth map out of it. The Microsoft Kinect is a cheap, commercial depth sensing camera.
  • pdp_opencv & pix_opencv : for GEM, Mac/Linux only.
  • ofxCv: Kyle McDonald’s OpenCV 2 wrapper which is easier to use & has lots of examples.
  • Hypermedia OpenCV library for Processing & examples.
  • There are bindings for almost all creative media arts toolkits around.

    microsoft kinect sdk for mac

    OpenCV is an open source computer vision library used by researchers, artists, robots, game companies, etc all over the world. Here are some libraries/environments that might be useful for this project: OpenCV a gesture processor, a drawing program, a transformative mirror, an audiovisual instrument, or some other system which allows a participant to experience themselves and the world in a new way. A project concerned with augmenting human action and/or perception, this is an exploration of interactive feedback in the context of high-bandwidth, continuous and real-time human signals - whether gesture, speech, body movement, or any other measurable property or behavior.












    Microsoft kinect sdk for mac